The Khadrim are giant, intelligent reptiles that breath fire and fly. Khadrim are described as black reptiles with grey highlights, red eyes, and a forked, armored tail. They have silver leathery wings as broad as sails (sixteen spans from the ridge of the armored breastbone to each outstretched, claw-spurred tip). They breed at volcanic sites in the Tornir Peaks.
Khadrim were spun into creation through drake-dreams. They were a scourge in the First Age and Second Age, and the sword, Alithiel, was forged specifically for war with the creatures. By the beginning of the Third Age, they had been reduced to manageable numbers and confined to the Sorcerers' Preserve in the Tornir Peaks. The Khadrim seem to sense when the Fellowship of Seven are vulnerable, taking the opportunity to stress the boundaries of their confinement, occasionally escaping. When this occurs, caravan drivers return with nightmare accounts of draft stock slaughtered wholesale or turned to papered carbon.
Role in the Story
|Spoiler warning: Contains plot elements from multiple books in the series.
Curse of the Mistwraith
Third Age 5637: A pack of Khadrim have escaped the Sorcerers' Preserve and destroy a caravan in Tornir Peaks. A Khadrim attacks Arithon (who protects himself with shadow) but dies to the pure harmony of the sword, Alithiel. It is not explicitly stated that Arithon uses Shadow, but this fact is made clear later on when Arithon and Lysaer battle in Strakewood: "Then he cancelled the force ranged against him with a veil of neat shadow, even as he once had deflected the fires of a Khadrim's fell attack."
- The central table in the Library of Althain Tower has ebon carvings of Khadrim on its legs.
- Khadrim fire burns hotter than any wood-fueled flame.
- The original purpose of the fortress of Alestron was to defend against Khadrim attacks.